Residential

Residential buildings passively provide perhaps the most valuable resource:  Population. Secondarily, these buildings produce scrolls that are used as a resource for entertainment buildings.

Population limit is based on the defense rating, which equals the defense rating plus 3. See the defense page for further information on the defense buildings, their ratings and the levelling of the defense rating.

Efficiency is a derived statistic based on the number of scrolls and XP it produces after the timer expires. Unlike other buildings, the timer automatically starts counting down again after you've collected the scrolls, nor does it cost anything. For other buildings, you have to queue up the desired product (which costs some resources) to start production again. The efficiency number represents the ideal number of scrolls per minute generated by that building level.

If you have a sufficient Town Hall level, residential buildings that are level 4, you have the option to rebuild. Rebuilding a  residence will upgrade* it to level 1 of the next tier of buildings. The benefit for this is that you do not have to delete a building when your residential building space is limited.

The castle areas are the only areas in which residential buildings can be placed. So it's best to move all other buildings outside castle areas, as space inside these areas is limited. If you plan on actively playing quite a bit, notice that level 4 huts are the most efficient by far. Therefore, you should have as many huts as possible to generate as many scrolls as you can. Your scroll production determines how much gold you can sustain over time via your trade and entertainment buildings. See more about making gold in the Trade and Entertainment page.
 * not all upgrades are more efficient than the previous residence level.  See the efficiecy ratings below.  In fact, the lowly hut is the best in the game.  Provided you can babysit it every 3 minutes.  Therefore a solid active scroll generation strategy will include as many huts as your space and population limit allow.  More on population limits are in the defense page.

Cost abbreviations:

F = Food, W = Wood, G = Gold, Dr = Drawings, St = Stone, Lu = Lumber, Cs = Cut Stone, Wo = Wool, Cl = Cloth, Sc = Scrolls, R = Runes, Gems = Gems

Section heading
Write the second section of your page here.